AI Insights · Timothy · October 2022
Top 5 Miner Games Performance in Guatemala Q3 2022
In Q3 2022, the top 5 miner games in Guatemala showed varied performance across downloads, revenue, and active users. Detailed insights from Sensor Tower reveal interesting trends for these popular apps.
In the third quarter of 2022, the top 5 miner games in Guatemala displayed diverse trends in downloads, revenue, and active user metrics. Let's delve into the performance of each game.
Dig Deep from Crazy Labs saw a significant peak in weekly downloads, reaching approximately 10K in late July. However, this number gradually declined to just 1 by the end of September. Active users mirrored this trend, peaking at around 13.4K in early August before decreasing to about 1.3K by the end of the quarter.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd experienced a steady increase in weekly downloads, peaking at nearly 3K in mid-September. Active users also rose, reaching around 4.8K by the end of September. Revenue for this game fluctuated, with a high of $80 at the end of June and varying amounts in subsequent weeks, including $39 in early September.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH maintained a consistent download rate, with a slight increase towards the end of the quarter, peaking at around 579 downloads in the last week of September. Active user numbers remained steady, hovering around 6.5K for most of the quarter. Weekly revenue saw minor fluctuations, reaching $87 in late July and $59 by the end of September.
Deep Town: Mining Idle Games from Game Veterans had a gradual increase in weekly downloads, peaking at about 578 in mid-September. Active users followed a similar trend, rising from 159 at the end of June to 827 by mid-September. Revenue saw minimal activity, with a few weeks reporting nominal amounts like $5 in mid-September.
Finally, Once Upon a Tower by Pomelo Games displayed a consistent performance in downloads, with a peak of 192 in early August. Active users remained relatively stable, averaging around 1.7K to 1.9K throughout the quarter. Revenue data for this game was not significant during this period.
The data for these insights is sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.